The Design Psychologist | Psychology for UX, Product, Service, Instructional, Interior, and Game Designers artwork

Design · Thomas Watkins

The Design Psychologist | Psychology for UX, Product, Service, Instructional, Interior, and Game Designers

by Thomas Watkins

Welcome to The Design Psychologist, a podcast where we explore the intersection of psychology and design. The show is hosted by Thomas Watkins, a design psychologist who has spent years applying behavioral science principles to the creation of digital products.  We sit down with a variety of experts who apply psychology in different ways to the design of the world around us. Thomas uses his expertise to guide conversations that provide practical advice while illuminating the theory behind why designs succeed.   Tune in if you are a design practitioner who seeks to understand your work on a deeper level and craft experiences that are intuitive, effective, and delightful. 

Latest episodes

Showing 20 · updated from the feed

Why Build Our Minds in the Age of AI? (w/ Anthony Metivier) | S2 E7

Send us Fan Mail Why should we train our memories when computers can store almost anything for us? In this episode of The Design Psychologist, Thomas Watkins talks with

Nov 2
1 h 03 min

Accessibility Part 2: From Accessible to Inclusive (w/ Reginé M. Gilbert) | S2 E6

Send us Fan Mail Accessibility should not be treated as a separate step added after a product has already been designed. In this episode of The Design Psychologist, Tho

Oct 26
53 min

Accessibility Part 1: What Designers Get Wrong About Disability (w/ David Sloan) | S2 E5

Send us Fan Mail Accessibility is not a final checklist. It is a shared responsibility that should shape a product from the beginning. In this episode of The Design Psy

Oct 19
52 min

“Easy to Use” Means Six Different Things (w/ Marty Gage) | S2 E4

Send us Fan Mail What makes a product feel not just usable, but desirable? In this episode of The Design Psychologist, Thomas Watkins talks with Marty Gage, co-author o

Oct 12
50 min

The Question You Should Ask Before 'How Many Users?' (w/ Laura Faulkner) | S2 E3

Send us Fan Mail How many users do you actually need for a usability study? In this episode of The Design Psychologist, Thomas Watkins talks with Laura Faulkner about o

Oct 5
59 min

Well-Tested, Easy to Use: How to Measure Any Product's Usability (w/ Philip Kortum) | S2 E2

Send us Fan Mail What does it actually mean to say a product is usable? In this episode of The Design Psychologist, Thomas Watkins talks with Phil Kortum about the Syst

Sep 28
1 h 06 min

Season 2 Premiere: Should This Exist? UX Strategy in Uncertain Times (w/ Jaime Levy) S2 E1

Send us Fan Mail How do you know whether a product idea is worth building before you spend months designing and developing it? In this episode of The Design Psychologis

Sep 21
58 min

Season 2 Trailer: The Design Psychologist

Send us Fan Mail Season 2 of The Design Psychologist is here. After exploring the foundations of psychology across human factors, UX, instructional design, service desi

Sep 14
2 min

Season 1 Finale: Design for a Better World (w/ Don Norman)

Send us Fan Mail  Go to thedesignpsychologist.substack.com to get episode summaries right in your inbox so you can easily reference, save, and apply what you learn.  Wh

Jan 5
1 h 08 min

The Power of Social Proof (Part 2): 18 Methods Across 5 Psychological Drivers

Send us Fan Mail  Go to thedesignpsychologist.substack.com to get episode summaries right in your inbox so you can easily reference, save, and apply what you learn.  Wh

Dec 1 2025
30 min

The Power of Social Proof (Part 1)

Send us Fan Mail Go to thedesignpsychologist.substack.com to get episode summaries right in your inbox so you can easily reference, save, and apply what you learn.  Hav

Nov 3 2025
25 min

Align Before Design: The Psychology of Strategic Alignment (with Tamara Adlin)

Send us Fan Mail Get episode summaries right in your inbox so you can easily reference, save, and apply what you learn:  thedesignpsychologist.substack.com Why do so ma

Oct 6 2025
1 h 01 min

Why Games Work: Emotional Arcs, Flow States, and Meaningful Play (with Jesse Schell)

Send us Fan Mail Why are games so deeply engaging? What psychological principles make game design such a powerful tool for shaping attention, emotion, and learning? Gam

Sep 29 2025
58 min

Advance Without Alienating: How MAYA Drives Adoption

Send us Fan Mail What is the sweet spot between new and familiar, and how do you design for it? Create products that feel groundbreaking and instantly intuitive by appl

Sep 22 2025
16 min

Frontstage, Backstage: How Service Design Really Works (with Marc Stickdorn)

Send us Fan Mail What’s the real impact of service design on customer experiences? In this episode of The Design Psychologist, host Thomas talks with service design exp

Sep 15 2025
59 min

The Peak-End Rule in Design: What We Take Away

Send us Fan Mail What shapes the memory of an experience, and how can designers use that insight to create better, more human-centered products? Design more memorable a

Sep 8 2025
17 min

Less Load, More Learning: First Principles of Cognitive Load Theory (with John Sweller)

Send us Fan Mail What’s the best way to choose how you’ll teach something so it actually sticks? Design your next lesson so learners don’t just follow along—they unders

Sep 1 2025
1 h 04 min

Designing with Tension: What the Zeigarnik Effect Reveals About Memory and Momentum

Send us Fan Mail Have you ever noticed how an unfinished task — or a cliffhanger at the end of a show — keeps tugging at your attention? How can the Zeigarnik effect’s

Aug 25 2025
10 min

Closing the Knowing-Doing Gap: Designing for Real Behavior Change (with Julie Dirksen)

Send us Fan Mail Why is it so hard to change behavior—even when people already know exactly what to do? Design your next learning experience so people don’t just unders

Aug 18 2025
1 h 11 min

Order Matters—But Not the Way You Think: How Serial Position Gets Misused

Send us Fan Mail In this episode, we uncover how the order in which information is presented affects what users remember—and what they forget. From the “primacy effect”

Aug 11 2025
19 min

Chart trend

Position in the Design chart (US), last 90 days.

#11
all-time peak
44
days in the top 50 since May 2025

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Where The Design Psychologist | Psychology for UX, Product, Service, Instructional, Interior, and Game Designers ranks today in each Apple Podcasts chart (US, Nov 5, 2026).

#60 ▲ 73 Design US

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About The Design Psychologist | Psychology for UX, Product, Service, Instructional, Interior, and Game Designers on Reason.fm

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