Rule of Carnage: Designing Better Miniatures Games artwork

Games · Glenn Ford and Mike Hutchinson

Rule of Carnage: Designing Better Miniatures Games

by Glenn Ford and Mike Hutchinson

Game designers Mike Hutchinson and Glenn Ford talk about the craft of designing tabletop miniatures games. In depth discussions into a wide range of game design topics and tips.

Latest episodes

Showing 20 · updated from the feed

Ep 169: Let's Redesign... Judge Dredd: The Miniatures Game

Episode 169. The guys have been wondering about how they might redesign some popular games based on the imagined brief they might be based on. Next up, Judge Dredd! ===

Sep 18
33 min

Ep 168: Gubbins

Does your game need gubbins? And widgets? Mike seems to like them more than Glenn. They might be a good idea. They might not. === If you enjoy hearing our game design a

Sep 11
35 min

Ep 167: Non-Combat Miniatures Games

Glenn is a big believer in the power of miniatures games without violence and the stories they can tell. Mike struggles to find interesting stories in them. Let's talk ab

Sep 4
34 min

Ep 166: What is your game's Core Loop?

Loops are very important in your game's design, but what are they? How do you make a good one? === If you enjoy hearing our game design advice, why not read it also in

Aug 28
30 min

Ep 165: Let's Re-design... Battlefleet Gothic

The guys have been wondering about how they might redesign some popular games based on an imagined brief. Next up: Battlefleet Gothic. === If you enjoy hearing our game

Aug 21
40 min

Ep 164: Let's Redesign... X-Wing Miniatures Game

In Episode 164 The guys have been wondering about how they might redesign some popular games based on the imagined brief they might be based on. Next up, Star Wars: X-Win

Aug 14
54 min

Ep 163: Chain reactions & emergent gameplay

Ep 163. Mike has been reading some very old battle reports, and he's been thinking about how everything was just much better in the good old days. Glenn thinks this is a

Aug 7
35 min

Ep 162: Christmas In July (Pt II)

Okay, now you know how far behind the podcast feed is! We round up the tabletop games and books we played and readed in 2025. === If you enjoy hearing our game design a

Jul 31
56 min

Ep 161: Christmas In July (Pt I)

Giving the game away about just have far our audio feed slipped behind our Youtube feed... as has become traditional at Rule of Carnage, around the end of each year we si

Jul 30
37 min

Ep 160: Dice Spend Mechanics

Mike has been thinking about dice spend mechanics, and even about maybe using some. === If you enjoy hearing our game design advice, why not read it also in our book a

Jul 24
42 min

Ep 159: Let's Redesign... 40K!

In Episode 158 The guys have been wondering about how they might redesign some popular games based on the imagined brief they might be based on, next up... and frankly wi

Jun 23
35 min

Ep 158: Let's Redesign... Mordheim!

In Episode 158 The guys have been wondering about how they might redesign some popular games based on the imagined brief they might be based on, next up, Mordheim. ===

Jun 16
42 min

Ep 157: Let's Redesign... Blood Bowl!

In Episode 157 The guys have been wondering about how they might redesign some popular games based on the imagined brief they might be based on, next up, Blood Bowl. ===

Jun 11
44 min

Ep 156: Why does MESBG work so well?

Middle Earth Strategy Battle Game works great for a certain kind of Lord of the Rings inspired miniatures gaming. In Episode 156 the guys take a deep look at why, and how

Jun 5
48 min

Ep 155: Let's Redesign... Middle Earth Strategy Battle Game!

In Episode 155 The guys have been wondering about how they might redesign some popular games based on the imagined brief they might be based on, next up, Lord of the Ring

May 28
39 min

Ep 154: Let's Redesign... Adeptus Titanicus!

In Episode 154 The guys have been wondering about how they might redesign some popular games based on the imagined brief they might be based on, next up, Mech games such

May 22
38 min

Ep 153: Let's Redesign... Trench Crusade!

In Episode 153 The guys have been wondering about how they might redesign some popular games based on the imagined brief they might be based on, first up: Weird WW1... Tr

May 19
39 min

Ep 152: Faction archetypes in wargames

In Episode 152 Glenn has been comment munging for chat subjects, and someone asked about archetypes and factions, what sorts are they and what are they good for? So they

May 14
32 min

Ep 151: Framing Your Design Goals

In Episode 151 Mike has been listening to game design podcasts, which is always dangerous, and has formulated some thoughts on at least one of them. Glenn also formulated

May 12
35 min

Ep 149: How to produce books

In part 2 of Episode 149 Mike and Glenn have both been making books for their games, which has been a bit of a learning curve, so they share their experiences. === If y

May 8
34 min

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Where Rule of Carnage: Designing Better Miniatures Games ranks today in each Apple Podcasts chart (US, Sep 25, 2026).

#156 NEW Games US

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