Games · Critical Role
by Critical Role
Welcome to Critical Role, home of a bunch of nerdy-ass voice actors playing tabletop roleplaying games! Enter a world of glorious imagination and improvisation with a group of the finest collaborative storytellers around. Here you’ll find our TTRPG and adjacent shows, including Critical Role, Exandria Unlimited, 4-Sided Dive, and a growing selection of one-shots.
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Position in the Games chart (US), last 90 days.
Where Critical Role ranks today in each Apple Podcasts chart (US, Sep 28, 2026).
A curated, balanced selection of Apple Podcasts reviews.
This podcast really got me back into dnd after a hiatus due to feeling like no one took dnd seriously anymore. I’ve only listened to most of campaign 3 and up to current campaign 4 but even with just that it has done so much for my dm-ing and my dnd experience. This isn’t just dnd- it’s a story beyond words. Thank you all so much, and haters in the comments be quiet no one cares if your old ears can’t hear the story
Campaign 2 will forever be impossible to beat in my mind and I was nervous with C4. I had a tough time getting into it at first but I took a break for a bit, adjusted my expectations, and recently hopped back in…….and I’m in love. Always in awe of Brennan’s impressive character and arc development and ability to make wholesome characters still deeply compelling (not just sugary). Moreover, I’m so inspired by the CR team’s bravery in constantly pushing boundaries (in media, in medium, and in storytelling) without losing the show’s *heart*—which is kindness, fun, and community. Love you guys!
I’ve been a fan of Critical Role for a long time and when i found out they released it as a podcast I was excited. Campaigns 1-3 were amazing in this format and super convenient. Where the review takes a hit though is with campaign 4. In my opinion the choice they made to release this season in halves was a weird choice. I know they are all pre-recorded now so they aren’t based on live episodes anymore but the days and days between halves of episodes while dealing with multiple groups of players is more annoying than interesting. I’m hoping this release cadence changes. The show has always been a 5/5 for me but this campaign is kinda killing it for me.
Probably the best D&D podcast to listen to. They do curse a lot so not recommended for kids. The story’s are incredible and Mercer puts such detail into everything that it creates an immersive experience. When I watch the anime Vox Machina based on their first campaign everything looked exactly how I imagined it. I will say though that listening to it through pod cast has some moments where I go to YouTube to view it because I miss some visual things. Especially Mercers battle maps that are beautiful. I’ve been listening to Critical Role every time I get into the car for the past 8 years and I’ll never get tired of it.
I’ve been listening to this show for years as a podcast. It was amazing back in the day during campaign 2. There was a couple of sponsored ads at the beginning and they were entertaining. Sometimes they were super entertaining when Sam was really going off! Then there was a few more that came in after the song and the break. No problem. I want the show to make money and be successful. Fast forward to now when the ads pop in mid-session - often mid-sentence while someone is talking. It’s incredibly annoying and disruptive. I will also say that breaking the show up into halves is not great either, especially with the style of storytelling in this campaign. There’s so many breaks from separate narratives and characters and storylines. It’s even harder to follow when the episodes are chopped up like this but I also think so many scenes feel predetermined. I know the first 4-5 episodes are supposed to be this overture, but at the same time that’s like 20 hours. Get on with it. It doesn’t feel like a game. It feels like a show, but that kind of pacing makes for an annoying show. i like some of the characters and CR has been great for so long. It’s literally my favorite podcast/show. I will try and hang in there a little while longer but I’m starting to feel like I am wasting my time with campaign 4, especially with what’s become of the podcast format.
I love Critical Role. The first three campaigns were so fun and enjoyable. Season four is tedious at best. So many people in and out I basically only know ONE character name/class/species (Thimble) and we’re seven “episodes” into the story. After the Dagger Heart mini campaign and now this, I fear they have permanently lost their way. It was a great run while it lasted.
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Daily updated Apple Podcasts rankings for the United States.
Here you find the Apple Podcasts chart positions of Critical Role, its latest episodes to listen to directly, and reviews from listeners. Rankings are updated daily for the United States.
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